Left 4 Dead 2: Preview

Announcement Left 4 Dead 2 On the current E3 sounded like a roar of a tank in the night. Hot disputes flared up on the forums. Some claimed that Valve The greed ruined, they say, they decided to release the same thing as soon as possible at the price of a full -fledged sequel;The latter firmly believed in the developers and was looking forward to the continuation of the multiplayer zombie-player. After all, the creators of Half-Life, Counter-Strike and Team Fortress cannot release a bad game?

Get Out Before They Rise

By the way, while you are reading this preview, virtual America is experiencing the nth apocalypse. Before the fearless Yankees had time to recover from the first outbreak of the epidemic of the zombie virus, and the infected freaks again wait for the unfortunate in the forests, fields and cities.

Fortunately for people, the zombies did not flood the whole mainland. The town of Savannah in the state of Georgia, from which the next journey to saving transport will begin, was not affected by infection. True, guessing, apparently that such happiness is short -lived, four immune [There are usually jokes about “Aktimel”, vaccinations, etc. We provide you with the opportunity to show off] sets off on a long road, shooting crowds of zombies.

Here we learn about the first “goodies” L4D 2. Unlike the original, all five new campaigns are now connected and is planned even some kind of story. The adventure of the four survivors will begin in the savannah and end in New Orleans. But Bill, Luis, Zoy and Francis, unfortunately, will not see anymore. Only six months after the release of the original, they were sent to retirement. This “misfortune” was the last straw, and a group of fans even organized the no-L4D2 community.

And they can be understood. The heroes of the first part were the most familiar adventurers from the B-stupids about zombies and became their favorite and some kind of relatives for these six months. The characters from the new four were not so often “shining” in the cinema, and you can’t call them bright personalities. Moderately a well-fed school coach, a Latin American journalist Roshel, a mechanic Ellis and a guy in a white suit Nick-for now, at least, it is difficult to imagine that they will become a worthy replacement of Bill, Zoy, Luis and Francis.

“Run or Shoot?!”

“And gameplay, gameplay! He hasn’t changed! And where are the new campaigns for the first part?!” – fans are indignant. But they, to put it mildly, are not quite right.

Firstly, the gameplay clearly evolved. Unreasonable uncle, the director recovered to one version and is now called AI Director 2.0. The sly now not only skillfully juggles with useful objects and crowds of infected, scattering them on the map … I remember, in one of the presentations of the first part, an employee Valve said: “The director cannot change the architecture of the level”. So, now it can. For example, in the location of the “cemetery”, demonstrated on E3, depending on the level of the game survivors, along which they had to go, ranged from almost direct to the labyrinth with many obstacles and dead ends. And this is far from the only difficulty in the second part.

The gameplay of the sequel has become much deeper. In the original, the key moments of the campaigns were quite easy, it was enough only to sit in a room, aptly shooting a zombie. Now the “camper” is unprofitable. New zombies will be added to the old zombies, some of them will “smoke” survivors from cozy corners and rooms without any problems. The loader, for example, with long hands can easily spread the heroes in all directions and stun for a few seconds. Moreover, the scheme was “threw zombies with Molotov cocktails, and the case in the hat” will not pass either. Some types of infected are now not burning in the fire and thereby cause many problems survivors, which are very burning in the fire.

Yes, what are there zombies, the climax to go through a simple seat in the corner, in principle, it is impossible! The developers have completely changed the concept of key scenes. Now, in order to get rid of the crowds of zombies, you need to turn off, for example, the siren, getting to the button at the other end of the street. Naturally, the “camper” in such a situation is useless, because the “waves” will not stop while the alarm warms up. The final scenes will now also have to go differently. Saving transport does not need to wait for a certain time, you will have to break through with a fight through the hordes of infected.

In this situation, the “expert” seems incredibly difficult. But to restore balance, 20 new weapons will appear in the sequel. In addition to gunshot “trunks” with a bonus in the form of incendiary cartridges, there will be a joy for lovers of “meat and blood” – chainsaws, axes, bats and … pans! To break to the point of evacuation with a chainsaw in his hands … Now the “expert” again seems passing through, is it not true?

“Okay, they persuaded! But the atmosphere is lost, you will have to play during the day!” – the debaters are not released. But are designers really Valve, professionals of such a high class using such a proven engine as Source, They will not be able to convey a sense of despair and hopelessness on “daytime” locations? It is unlikely. Add to this gameplay features associated with the bright time of the day. An annoyed witch, for example, does not sit still, as it was earlier, but staggering around the city. So if suddenly a hysterical lady was clogged into one of the crowds of zombies, and you noticed it too late, do not be surprised … And this is far from the last trifle that can fundamentally change the game situations.

The last argument of dissatisfied fans was also recently broken. Add -ons to the first part – to be. As for the inferiority of the second part … Director 2.0, a new concept of climax, as many as 7 zombies-bosses, 20 types of weapons, 5 absolutely independent campaigns with an accessible “battle” mode. Already now the game looks “tasty and dense”. Ahead – six months of development and, undoubtedly, pleasant surprises. Now tell me, the gentlemen are indignant, is this not a full -fledged continuation?

Left 4 Dead 2

The best comments

To: [Strong] alertik [/Strong] I agree with you. We are not so hungry that we are given L4D2, but on Half Life2 episode 3 saliva is flowing.

Ugahaha, laughed at the comments of some comrades: D this pleased especially: "It seems that they forgot why Valve exists for Half Life generally". It seems that here some schoolchildren unsubscribe, with the exception of several people. What does L4D2 come: the claims of the fans are clear – they were deceived, at the start of sales of the first part, the developers scattered in promises that the entire announced content of the second part will be presented in the form of free updates. The players bought and acquired an openly damp product in the hope that Valve will bring it to mind how they successfully do it with TF2. But the developers instead invited them all this content to buy, and for the full cost of the whole game. Over there and waves of flood on the forums. As for EP.3: Still, many are not believed in the betrayal of Valve, it really looks strange, and it seems to me that everyone began to sound the alarm prematurely. Most likely a little later (on the Gamescom 2009 in August) they announce both episode 3 for halva and both games (both L4D2 and EP.3) will be included in the set of the next collection like the past Orange Box, which will be released on November 17, 2009 at the price of which was named for L4D2. It is not for nothing that Gabe Newell said recently that they have good reasons for such a step as the release of the sequel L4D.

To: [Strong] Skyfan [/Strong] Game mechanics is the same, but the achievement of goals is another. Well, for example, in order to stop the Horde, we do not need to sit in some corner for a long time (as we did in the first part) and we have to run somewhere and thereby turning off the horde raids. In order to save ourselves from the company, we no longer sit in a special secluded place, and we ourselves run to the rescuers (in this case I have a question – what will be done with stationary pulmas? Well, the main thing is that if they added new characters to the first L4D I am interested in how we would choose them and? I would have to increase the number of players for people by 2 times

Okay, I look at you here all Valva touched. In my opinion, Valva is very strange comrades. L4d the first. Game where you need to run and wet. On this, all goals ends joyfully, except for the end, where we need to go into a helicopter and dumped a damn grandmother from this hell. L4D2. We look. The same but completely different at the same time! This is about two cakes, the form is the same, but the filling is almost completely different. And in the end, let’s look again at the second L4D. And what do we find there, some parts of the cakes, but not the same! In L4D2, some small goals appeared besides stupidly to run and shoot. For example, smartly run, shoot and press on buttons. Caroche figured out this, we move on. Tam Fortress 2. He became like a contrast – eternal. It is updated, and not create new projects, otherwise it would have already been "Tam Fortress 8". Okay, here everything was understood, we roll on. So they rolled to HL. In my opinion, Half Life 1 and Half Life 2 are completely different games, only the thread of the plot is common. HL1 is a game where there is practically no plot and not a single video. Not a single one. But at the same time, we received the levels, Mochilova and a variety of enemies forcing to sweat! At the same time, we will also prevent a small opportunity for a choice, to be a dude, saving only his ass or a hero who makes a team of professors and guards and brings her not yet to meet an obstacle, which is, whatever it may be, you will not go with her. And this in almost every room and corridor of Blekmes, we received the scene of the battle of professors with monsters or vice versa, they are closed. Now, when we are less than less, not completely of course, but we looked at HL1 we are stared at HL2. HL2 has a plot. On this, in my opinion, the advantages of. Only occasionally do we notice some scenes of struggle, not a periodic stupid shootout. The non -stop chatter of the allied NPS is replaced by a short shootout, and then they say again, they say and speak! This proves that Valve could not figure out what to do, to weave both the plot and a shootout in one bottle, as it turned out by the priestly campaigns. At least that and at least it was equally equally, but still more useless Galdage. Now tell me what the devil does not joke, maybe I will finally reassure you and return to the channel of the discussion at least only L4D1 and L4D2.

It seems to me for such games it is easier to release patches that in turn will contain addons: bosses, weapons, cards, new Persians. It’s much simpler, but the features of the developments are like this – by releasing a new game with Steam, they will force them to buy licensed copies of the disk in order to replenish their wolf pocket!)

[Strong] Darkh [/Strong] No, well, it’s better to write something like "Rubbings of Kazyla! Daesh Third Episode and Left 4 Grandfather 2 Free!", than to try to understand and analyze something;)

ZLOY_BIM Judging by your statements, it is quite difficult and tormented to analyze you, and no one spoke about developing, the little kids are well done, money is raised!

[Strong] Jiahc [/Strong] Well, I’m sorry for me my modest attempts [Strong] [/Strong] strain my brains 🙂 Where can I do before you, the proud user. Valve is certainly well done, but you should not rejoice for the fact that they raise money, but worry about the quality of the product that they are going to prick consumers

From the name you need to remove the figure "2". And sip https://dmeacademy.com/pages/cocoa-casino-login-and-account-management-recovering-your-password-and-managing-your-profile.html like an addon. Well, something like "Left4dead: Rise of Muchachos" and so. Like [Strong] Warcraft3: The [/Strong] [Strong] Frozen Throne [/Strong]. I do not see a special detachment from the first part to call this full -fledged second. The daytime atmosphere strains. And I want the characters of the old. But, of course, no doubt, the game cannot be bad, because it is [Strong] L4D [/Strong], and even supplemented. On the other hand, it is not clear why [Strong] Valve [/Strong] decided to sell this expansion as a separate game and what so soon after the original [Strong] L4D [/Strong] release. Maybe sales are the first to fall? After all, judge for yourself: after the second exit, there will no longer be sense in buying the first. The whole world will move to [Strong] L4D2 [/Strong]. Wait and see. [Strong] p.S.[/Strong] Daytime atmosphere – Azta

To: [Strong] Dairon [/Strong] somehow you do not like a little freebie 2). Well, if it were not for the pirates who stole a freebie Bata from Valva, everything could have been different. There is such a stupid veoia that Gabe Newel climbed on porn sites [Strong] [/Strong] on which he caught something and. To: [Strong] Darkh [/Strong] Onolitegs are like analytics? Something I moved away from L4d ? About L4d here in my opinion, everyone already chewed what else to say, I don’t know.

To: [Strong] Skyfan [/Strong] You are absolutely right, I despise hl2. You steamed to scold the daytime atmosphere. In your HL2, the day atmosphere is almost rampant, and the zombies climb. And then, at night, the stakes only in the light of lanterns or a nose will see. And with the daily atmosphere there will be real Mochilova. And then, if everything was captured by zombies, they are not only at night, but also want to eat in the afternoon. They have nothing to sleep, and the family needs to be fed) as for "Downs not addon Dara-Ishchi?" Valve needs money. At least in order to develop your beloved HL2 episode three! If they do not release L4D2 as a full -fledged toy, another death campaign may come! You want this expensive product-Ishchi?

To: [Strong] Dairon [/Strong] In general, and for the most part you are right ! But they are unlikely to Valva "It will die" From the fact that they will not have enough money. Valva has a whole online store, they released a lot of excellent games, it is unlikely that they have a lack of money.[Strong] [/Strong]

[quote] Valve needs money. At least in order to develop your beloved HL2 episode three! If they do not release L4D2 as a full -fledged toy, another death campaign may come! You want this expensive product-Ishchi?[/quote] Yes, of course, one of the richest companies will go broke only because it will not make the second part of L4D, yes, you are such an idiot.

L4D is mega topic. I remember I dreamed of feeling the whole chaos of the zombie apocalypse in the game. So far, this is only in two games. one of them Dead Ring, but I know))

Half Life Games series are brilliant games and dumbbells do not need them . The fact that in the second halfe there are a lot of conversations and Skkal shootouts are absolute nonsense there is such a drive that I have not seen in any other game . What about L4D2, buy, see, compare, compare. And as mentioned above, I agree with this, day scenes are some kind of absutation.

To: [Strong] otozoy [/Strong] L4d I consider an arcade shooter and not a super action against zombies.[Strong] [/Strong] Drive in L4D I no longer find and then you get a drive from the game by the first 2 times passing through the campaign and then everything is only interesting for the zombies of the bosses to play people to kill) [Strong] [/Strong]

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